Aboutabout

We're a small company with a reputation for tackling big problems. We combine top-notch design with cutting-edge research to create world-class audio applications.

Along the way, we've received many accolades, including two Apple Design Awards for our products Capo and FuzzMeasure. Our software is recognized as some of the best in the industry, and we strive to maintain that reputation.

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For over 7 years, we've developed Mac software to serve all kinds of users in the audio industry. Whether you're learning to play an instrument, recording lectures in stats class, or building a world-class acoustic space: we've written software with you in mind.



 

Softwaresoftware

Capo

Capo

Learn your music

Capo is a revolutionary tool that helps you learn the music in your iTunes library by slowing it down without affecting its pitch.

App Store Website

FuzzMeasure

FuzzMeasure

Simple, powerful signal analysis

FuzzMeasure has a very intuitive interface, and makes comparing multiple graphs as easy as pointing and shift-clicking measuremnts.

Website

TapeDeck

TapeDeck

The tape recorder…fast forwarded to Mac OS X

TapeDeck is a powerful and fun audio recorder for your Mac. It's just like your old analog tape recorder, only better. Much better.

App Store Website
 

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Blogblog


30

March '12

FuzzMeasure Introductory Videos

Late last year, Nathan and I took some time and filmed a bunch of videos. Three of those videos were created to help FuzzMeasure users understand the basics of setting up for a measurement. The first video outlines what you’ll need in order to use FuzzMeasure properly: a USB/Firewire audio device, a microphone, a sound [...]


02

March '12

Capo 2.1.5 – Now with (even more) awesome sound!

I’m happy to announce that Capo 2.1.5 is now available on the Mac App Store, or directly from http://capoapp.com. The big star in this release is the new audio slowing engine that I licensed late last year. I had a very successful year of sales in 2011, and decided to put a chunk of that [...]


13

January '12

What’s coming in 2012?

2011 was an outstanding year for SuperMegaUltraGroovy. Aside from winning the Apple Design Award for Capo, and good sales numbers from the Mac App Store, I’ve also incorporated the business (which sucked away lots of my development cycles in the later part of the year—sorry!) and taken on a full-time employee. With all the success [...]