The design of this main page is in currently in flux. This is something I’ve been meaning to fix for a long time, and I’m happy to have finally gotten started on it. </p> <p> There are still some bugs...
What a crazy 9 months it has been. FuzzMeasure Pro 2.0 is now ready for human consumption. </p> <p> I put a lot of blood, sweat, and tears into making this software. FuzzMeasure Pro 2 lets you do so much...
2.0 is getting close. Can you feel it? Maybe it’s just me, and all the stress. :) </p> <p> I put 2.0b8 out there last night for the testers to start working with, and all the main features are complete,...
I cleared up the problem that caused breakage on 10.3.9, and all is well once again. I still didn’t get reverberation time done, but managed to slip a few sweet features in. </p> <p> First off, I now provide the...
For all you folks following along, run your automatic update within FuzzMeasure to get your hands on 2.0b6. </p> <p> I got some new goodies in the mix for this release, such as microphone correction, but I managed to break...
For all you testers out there, make sure you launch a ‘Check for Updates’. You’ll find some goodies waiting for you. </p> <p> Included in this version is my Waterfall plugin, which is the most beautiful waterfall display in the...
I set up an ad-hoc schedule of releases a while ago, and assigned some features to each release. FuzzMeasure 2.0b5 was supposed to go out today, but I’m stumbling on the last of the large features I wanted to put...
For all you folks testing FuzzMeasure’s 2.0 beta stream, you’ll be glad to know that 2.0b4 is now available for automatic updating. </p> <p> I finally added the synchronous averaging feature, which allows users to increase the SNR (Signal-Noise Ratio)...