Blog Archive

Writing Code That Writes Code

Introduction</b> <p> Because I have limited time to work on FuzzMeasure, I make sure that my development time is well-spent. Automation is a common technique that indie developers will suggest to help deal with the “one person, many jobs” struggle...


Excuse The Updates


Unit Testing and Code Coverage with Xcode

Introduction</b> <p> We all know unit tests suck, right? However, I think they suck in the same way that writing design documents, requirements, or test plans suck. They're all annoying to write. However, every one of them is valuable, no matter...


The Growing QA Lab

Today I brought home another addition to my collection of audio devices — the MOTU Traveler. Having a decent collection of devices lets me test how FuzzMeasure behaves under varying device conditions ranging from tons of inputs/outputs (the Traveler...


A Flurry Of Activity

Wow. 9 days since my last post, and so much has gone on. I don't know if I can think that far into the past with the way my brain's working. </p> <p> At some point during these last 9 days, I decided it was no longer a good idea to speak about FuzzMeasure...


(Yet) Another new spam attack

In the wiki, someone posted on the main page a seemingly-invisible attack on PageRank. Fortunately, I can easily check the wiki's diff for a particular change, and catch this crap early on. </p> <p> Some chump went into the main page, and added a...


Good news about my connection, sorta...

When I moved into my new place, I had a real tough time with my DSL service, and keeping it stable. It turned out that I had issues with my phone line that required my provider to dial down the DSL profile from 3M/800K to 2.5M/600K (bits) if I wanted...


Less Sharp iTunes

iTunes 6 came out today, along with some other interesting products. </p> <p> You know what I'm happy about seeing in iTunes 6? They fixed the sharp corners! Compare below (old on left, new on right): </p> <p> </p> <p> What? You can't see that...