Blog Archive

Holy Cow - I did it!

I stayed up real late today to listen in on the 2006 Apple Design Awards. </p> <p> Wouldn't you know it, but I actually won runner-up in the Scientific Computing Solution category! Best in class! It's now safe to say "the award-winning FuzzMeasure...


Coming Soon: FuzzMeasure Pro en Français!

I have a lot of French-speaking customers that really enjoy using FuzzMeasure. One in particular is currently helping me to finish a mostly-complete localization of FuzzMeasure Pro in French, and I'm happy to say it's nearly complete. </p> <p> If...


Grand (Re-)Opening, and Good-Bye PayPal!

The FuzzMeasure Store has re-opened with a new store front. It doesn't really look much different than before, until you click on the link to buy FuzzMeasure Pro.</p> <p>I decided to drop my use of PayPal for collecting FuzzMeasure payments for a...


OMG Comments!

I finally got off my butt and set up the commenting plugin for pyblosxom. Many folks have asked me to add this, and I'm happy to oblige. You kids just try to keep it civil, mmmkay? I can almost hear the tidal wave of comment-spam that's heading...


Appcasting

I don't do FuzzMeasure Pro full-time. Most of you already know this. As a result, I need to ensure that I maintain agility so that I can keep FuzzMeasure moving forward on a shoestring time budget.</p> <p>Because I have so little time, I need to...


Rethinking Evaluation

I released FuzzMeasure 2.0.4 earlier this morning, along with a pretty heavy revamp of the product site. The site that came with FuzzMeasure Pro 2.0 really didn't provide nearly enough of an overview to potential FuzzMeasure Pro customers, especially...


2.0.3 Released, with an Accidental Feature

Last night I got 2.0.3 out with some very critical math fixes. It took me a while to get these fixes in, mostly due to the time required to verify that the fixes worked.</p> <p>The most irritating of the fixes was related to the reverberation time...


Design Flux

The design of this main page is in currently in flux. This is something I've been meaning to fix for a long time, and I'm happy to have finally gotten started on it. </p> <p> There are still some bugs in the site that I'll have to correct, which I...