4 Years of FuzzMeasure!

• Chris Liscio

Today marks the 4th anniversary of FuzzMeasure first going on sale. Of course, I started working on FuzzMeasure is a few months earlier (mid-June 2004), but folks typically don't celebrate the date of their conception…

FuzzMeasure really has come a long way from when I first released it in 2004. It started out as a measurement tool for calculating the impedance curve of loudspeakers. Now it's a very powerful general-purpose audio measurement tool used by professionals in acoustics, loudspeaker, computer, and live sound industries, to name a few.

On the business side, FuzzMeasure started as a part-time hobby. It made me some extra spending money, which I would promptly put back into the hobby. I would start out spending on small things like audio hardware for testing purposes. Over time, the income grew so that I could fund new Macs to develop my software on.

In February 2008, FuzzMeasure's monthly revenue was at a level that allowed me to leave my full-time job. I took a pay cut to do it, but the understanding that the extra time would allow me to focus on new products (e.g. TapeDeck), and improve FuzzMeasure even further.

Since I've taken FuzzMeasure on full-time, I decided to focus on polishing FuzzMeasure up and ensuring that it continues to grow into the absolute best acoustics measurement package, on any platform. I have run the 3.1 beta completely in the open, so that I could keep customers engaged early in the process.

FuzzMeasure 3.1 will represent the latest milestone in the ongoing conversation with my customers. Many of the features and fixes were added in direct response to the requests of the users. The few features that were dreamed up by me got further refined by the feedback from the people who depend on FuzzMeasure regularly.

So, this post is a great, big Thank-You to all my customers, the readers of my blog, and anyone else directly or indirectly involved in the success that is FuzzMeasure. Without all of you, none of this would be possible.