Multi Curve Goodness

• Chris Liscio

After a ton of work this weekend, I managed to get FuzzMeasure working with Cocoa Bindings. The main reason I did all this work was to facilitate multiple curves. The other reason I went down the bindings road was because I wanted FuzzMeasure to be easily maintainable, and ready for the future. </p> <p> Now, to utilize my newest software purchase, I present a video that quickly demonstrates the fruit of my labour. I hope to post more videos in the future, to better illustrate what I'm talking about. :) </p> <p> I also got some neat changes in yesterday to finish off the impulse UI by allowing the user to resize the window, rather than creating a new one every time. That custom view is really starting to mature now. See? </p>