FuzzMeasure 1.1 Progress

• Chris Liscio

I've been transitioning FuzzMeasure's audio system to be based on MTCoreAudio.framework. Previously, I had cast MTCoreAudio.framework aside for FuzzMeasure, since I was having some issues with using it. I think that my issues were mainly centered around my lack of Objective-C knowledge, and I felt it was smarter to just use the C-style way of initializing/managing devices in the beginning.</p> <p>By switching to MTCoreAudio.framework, I have been able to more rapidly code up the device selection code, and clean up the audio code overall. As a result of this time savings, I may be releasing FuzzMeasure 1.1 very shortly.</p>