Challenges abound...
• Chris Liscio
• Chris Liscio
There has certainly been a lot of buzzing in my brain the past few days regarding the use of Bezier paths and lots of points to be plotted 'nicely'.</p><p>Thankfully, I took the geometry course we had offered in the summers of even years (?) which was a lot of fun. Geometric constructions are no longer a stranger to me. ;)</p><p>Anyway, the main troubles I faced were with implementing a class that I could throw points at while calculating a bezier path on the fly. Just some silly implementation things that had me stumped for a few nights. Since I can't put any hardcore blocks of time into this (I do have a day job, you know!), the debugging sessions are actually going a lot better than if I was doing this all day. The "rest" periods in between allow me to get back on the problem with a clean slate. Then again, if I had all day I'd probably switch to another component to get working instead. ;)</p><p>Today's going to be spent finishing up the graphing component as well as getting a USB audio device tested. I will also be adding the ability to use higher-quality devices (the USB audio device I got can do 96kHz/24bit record/playback) by modifying my calculations to take the current device's sampling rates into account. (Yes, I know this could have been done during development, but to get a proof of concept up first it was just easier to hardcode…Haven't you heard of Agile Development before?! :D )</p><p></p>